CHRONO-ENFORCEMENT CORPS
SECTOR 09 // TEMPORAL INTEGRITY DIVISION
TIMELINE
WARDENS
The timeline is a crime scene. You are the police. Deploy myth, history and fable as a four-warden strike squad, spend your Momentum Batteries like a scalpel, and keep causality from tearing itself apart.
01 // SIMULATOR
ENTER COMBAT
Live 4v4 Momentum engine: battery pool, Target Scanner, 4-segment Ultimate gauge, skill sub-menu and the full additive-math log.
DEPLOY ▸02 // ARCHIVE
WARDEN CODEX
All 102 units: standardized L100 stats, affinity sheets, traits, perm lockouts and every legal / locked skill in the library.
OPEN FILES ▸03 // NEW THIS PASS
RESURRECTION LAYER
Ra, Osiris, Quetzalcoatl and 10 more lore-fit revivers — plus the Locker that seals them all.
REVIEW ▸MOMENTUM BATTERIES
A shared pool of 4. FULL (2) / FLOW (1). One outcome per turn — TURN_END > NEGATIVE > POSITIVE > NEUTRAL.
ADDITIVE KERNEL
(Potency x 10) x (Atk / (Def + 400)) x (1.0 + Weakness + Crit + Rampage + Mastery + Aura). Never multiplicative.
ROOT & BRANCH AILMENTS
Freeze→Petrify, Paralyze→Sleep, Confuse→Fear. Exactly one ailment per unit. No exceptions.
RESURRECTION LAYER
13 units now bend death — and Davy Jones' Locker shuts every one of them down.
102
WARDENS ON FILE
104
SKILL LIBRARY
11
AFFINITIES
K=400
DEFENSE CONSTANT